22 lines
563 B
C++
22 lines
563 B
C++
#pragma once
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#include "Bush_SPU.h"
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class TallGrass_SPU : public Bush_SPU
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{
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public:
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static const int DEAD_SHRUB;
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static const int TALL_GRASS;
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static const int FERN;
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static const int TALL_GRASS_TILE_NAMES_LENGTH = 3;
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// static const unsigned int TALL_GRASS_TILE_NAMES[TALL_GRASS_TILE_NAMES_LENGTH];
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TallGrass_SPU(int id) : Bush_SPU(id) {}
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virtual Icon_SPU *getTexture(int face, int data);
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virtual int getColor(ChunkRebuildData *level, int x, int y, int z);
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virtual int getColor(ChunkRebuildData *level, int x, int y, int z, int data); // 4J added
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}; |