Files
mc-lce/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/EnderChestTile_SPU.h
2026-03-01 02:38:58 +02:00

13 lines
334 B
C++

#pragma once
#include "EntityTile_SPU.h"
class EnderChestTile_SPU : public EntityTile_SPU
{
public:
EnderChestTile_SPU(int id) : EntityTile_SPU(id) {}
bool isSolidRender(bool isServerLevel = false) { return false; }
bool isCubeShaped() { return false; }
int getRenderShape() { return Tile_SPU::SHAPE_ENTITYTILE_ANIMATED; }
};