Replace all windows types
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@@ -15,7 +15,7 @@ public:
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virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_StartFeature; }
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virtual void writeAttributes(DataOutputStream *dos, UINT numAttrs);
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virtual void writeAttributes(DataOutputStream *dos, unsigned int numAttrs);
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virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
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bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature);
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