Files
mc-lce/Minecraft.World/SnowballItem.cpp
2026-03-01 02:38:58 +02:00

23 lines
760 B
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "SnowballItem.h"
#include "SoundTypes.h"
SnowballItem::SnowballItem(int id) : Item(id)
{
this->maxStackSize = 16;
}
shared_ptr<ItemInstance> SnowballItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (!player->abilities.instabuild)
{
instance->count--;
}
level->playSound((shared_ptr<Entity> ) player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity( shared_ptr<Snowball>( new Snowball(level, player) ) );
return instance;
}