Files
mc-lce/Minecraft.World/RegionFileCache.h
2026-03-01 02:38:58 +02:00

36 lines
1.9 KiB
C++

#pragma once
#include "RegionFile.h"
#include "Reference.h"
#include "File.h"
class RegionFileCache
{
friend class ConsoleSaveFileOriginal;
private:
static const int MAX_CACHE_SIZE = 256;
unordered_map<File, RegionFile *, FileKeyHash, FileKeyEq> cache;
static RegionFileCache s_defaultCache;
public:
// Made public and non-static so we can have a cache for input and output files
RegionFileCache() {}
RegionFile *_getRegionFile(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ); // 4J - TODO was synchronized
void _clear(); // 4J - TODO was synchronized
int _getSizeDelta(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ);
DataInputStream *_getChunkDataInputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ);
DataOutputStream *_getChunkDataOutputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ);
// Keep static version for general game usage
static RegionFile *getRegionFile(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getRegionFile(saveFile, prefix, chunkX, chunkZ); }
static void clear() { s_defaultCache._clear(); }
static int getSizeDelta(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getSizeDelta(saveFile, prefix, chunkX, chunkZ); }
static DataInputStream *getChunkDataInputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getChunkDataInputStream(saveFile, prefix, chunkX, chunkZ); }
static DataOutputStream *getChunkDataOutputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getChunkDataOutputStream(saveFile, prefix, chunkX, chunkZ); }
private:
bool useSplitSaves(ESavePlatform platform);
};