Files
mc-lce/Minecraft.World/MineShaftFeature.cpp
2026-03-01 02:38:58 +02:00

23 lines
695 B
C++

#include "stdafx.h"
#include "net.minecraft.world.level.levelgen.structure.h"
#include "JavaMath.h"
bool MineShaftFeature::isFeatureChunk(int x, int z, bool bIsSuperflat)
{
bool forcePlacement = false;
LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions();
if( levelGenOptions != NULL )
{
forcePlacement = levelGenOptions->isFeatureChunk(x,z,eFeature_Mineshaft);
}
return forcePlacement || (random->nextInt(100) == 0 && random->nextInt(80) < max(abs(x), abs(z)));
}
StructureStart *MineShaftFeature::createStructureStart(int x, int z)
{
// 4J added
app.AddTerrainFeaturePosition(eTerrainFeature_Mineshaft,x,z);
return new MineShaftStart(level, random, x, z);
}