66 lines
2.1 KiB
Plaintext
66 lines
2.1 KiB
Plaintext
|
|
Make sure your strings.resx in the XZP project is up to date.
|
|
Check out the files in the loc dir
|
|
|
|
Creating a new language .edb (using French as an example)
|
|
-----------------------
|
|
|
|
Run GenLocalisation.cmd
|
|
|
|
Create a edb for the project, (Localization Studio - New software database)
|
|
C:\Work\4J\Mojang\Minecraft\Minecraft360\Minecraft.Client\Xbox\loc\Minecraft_fr-FR.edb
|
|
|
|
Set the source path to loc, and the target path to loc/lcl/fr-FR
|
|
Add the Minecraft_all.resx to it
|
|
Select the Minecraft_xuis in loc studio and set properties to POMXML parse
|
|
|
|
Select the project and choose Update
|
|
|
|
add in any translations needed
|
|
If there is a translations file supplied, put it in the loc/lcl/fr-FR, and chose Upload in Loc Studio
|
|
|
|
|
|
Generate to create the new translation resx
|
|
Run copy localised files.cmd - this will split the file back into its scene file .resx files and put them in the Media/fr-FR/ dir,
|
|
assuming the originals were in the Media dir.
|
|
|
|
Build the xzp again
|
|
|
|
Updating a language .edb
|
|
------------------------
|
|
|
|
Run GenLocalisation.cmd
|
|
|
|
Check out all files required, including the loc files found at "res\TitleUpdate\GameRules\BuildOnly\Tutorial".
|
|
Open the required language .edb file to be updated with localization studio.
|
|
Choose Update
|
|
Add any translations required
|
|
Choose Generate
|
|
|
|
|
|
Build the xzp again
|
|
|
|
Checkout the game rules xzps at "res\TitleUpdate\GameRules"
|
|
Build the game rules again by running "res\TitleUpdate\GameRules\BuildOnly\BuildAll.cmd" (or from the GameRules solution)
|
|
|
|
|
|
OR....
|
|
|
|
Run GenLocalisation.cmd
|
|
Run UpdateLocalisations.cmd
|
|
Run Copy localised files.cmd
|
|
|
|
-------------------------------------------
|
|
NEW TRANSLATIONS HANDLING
|
|
|
|
When new translations come in, you have to use the loc editor, select all the entries, and ctrl-R to dump the previous translations,
|
|
--- then do an upload, update, and generate with the new resx file, or run the UpdateLocalisations.cmd
|
|
|
|
Translations for the gamerconfig
|
|
--------------------------------
|
|
|
|
When new translations come in, open the gameconfig, and export the strings.
|
|
Open th exml file in texcel, and sort it by language.
|
|
Remove the en-US strings and save.
|
|
Open th egame config and import the saved xml file.
|