Files
mc-lce/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.h
2026-03-01 02:38:58 +02:00

44 lines
1.1 KiB
C++

#pragma once
#include "Common\Network\Sony\SonyRemoteStorage.h"
class SonyRemoteStorage_Vita : public SonyRemoteStorage
{
public:
virtual bool init(CallbackFunc cb, LPVOID lpParam);
virtual bool getRemoteFileInfo(SceRemoteStorageStatus* pInfo, CallbackFunc cb, LPVOID lpParam);
virtual bool getData(const char* remotePath, const char* localPath, CallbackFunc cb, LPVOID lpParam);
virtual void abort();
virtual bool setDataInternal();
private:
int reqId;
void * psnTicket;
size_t psnTicketSize;
bool m_waitingForTicket;
bool initialized;
SceRemoteStorageStatus* outputGetStatus;
SceRemoteStorageData outputGetData;
int32_t m_lastErrorCode;
int m_getDataProgress;
int m_setDataProgress;
char m_saveFilename[SCE_REMOTE_STORAGE_DATA_NAME_MAX_LEN];
char m_saveFileDesc[SCE_REMOTE_STORAGE_DATA_DESCRIPTION_MAX_LEN];
char m_remoteFilename[SCE_REMOTE_STORAGE_DATA_NAME_MAX_LEN];
static void staticInternalCallback(const SceRemoteStorageEvent event, int32_t retCode, void * userData);
void internalCallback(const SceRemoteStorageEvent event, int32_t retCode);
void runCallback();
};