Files
mc-lce/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/FurnaceTile_SPU.h
2026-03-01 02:38:58 +02:00

20 lines
543 B
C++

#pragma once
#include "EntityTile_SPU.h"
#include "Facing_SPU.h"
class FurnaceTile_SPU : public EntityTile_SPU
{
public:
FurnaceTile_SPU(int id) : EntityTile_SPU(id){}
Icon_SPU *getTexture(int face, int data)
{
if (face == Facing::UP) return &ms_pTileData->furnaceTile_iconTop;
if (face == Facing::DOWN) return &ms_pTileData->furnaceTile_iconTop;
if (face != data) return icon();
if(id == furnace_Id)
return &ms_pTileData->furnaceTile_iconFront;
else //furnace_lit_Id
return &ms_pTileData->furnaceTile_iconFront_lit;
}
};