Files
mc-lce/Minecraft.Client/PS3/Media/pt-BR/xuiscene_debugoverlay_480.resx
2026-03-01 02:38:58 +02:00

31 lines
2.2 KiB
XML

<root>
<data name="DebugOverlay.ChunkRadius.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.ChunkRadius.Text"><value>Raio (partes &gt; 0)</value></data>
<data name="DebugOverlay.ItemsList.ItemsText"><value></value></data>
<data name="DebugOverlay.ItemsList.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.ItemsList.Text"><value></value></data>
<data name="DebugOverlay.ItemsList.control_ListItem.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.ItemsList.control_ListItem.Text"><value></value></data>
<data name="DebugOverlay.MobList.ItemsText"><value></value></data>
<data name="DebugOverlay.MobList.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.MobList.Text"><value></value></data>
<data name="DebugOverlay.MobList.control_ListItem.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.MobList.control_ListItem.Text"><value></value></data>
<data name="DebugOverlay.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.ResetTutorial.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.ResetTutorial.Text"><value>Redefinir progresso do tutorial do perfil</value></data>
<data name="DebugOverlay.SaveToFile.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.SaveToFile.Text"><value>Salvar Nível no Arquivo</value></data>
<data name="DebugOverlay.SetSpawn.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.SetSpawn.Text"><value>Definir Aqui Ponto Criação do Nível</value></data>
<data name="DebugOverlay.SliderFov.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.SliderFov.Text"><value>Definir ponto de visão</value></data>
<data name="DebugOverlay.SliderTime.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.SliderTime.Text"><value>Definir tempo (inseguro)</value></data>
<data name="DebugOverlay.Text"><value></value></data>
<data name="DebugOverlay.ToggleRain.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.ToggleRain.Text"><value>Ativar/Desativar Chuva</value></data>
<data name="DebugOverlay.ToggleThunder.PointSize"><value>-1.000000</value></data>
<data name="DebugOverlay.ToggleThunder.Text"><value>Ativar/Desativar Trovão</value></data>
</root>