Files
mc-lce/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.h
2026-03-01 02:38:58 +02:00

53 lines
1.7 KiB
C++

#pragma once
#include "UIScene.h"
class UIScene_SettingsUIMenu : public UIScene
{
private:
enum EControls
{
eControl_DisplayHUD,
eControl_DisplayHand,
eControl_DisplayDeathMessages,
eControl_DisplayAnimatedCharacter,
eControl_Splitscreen,
eControl_ShowSplitscreenGamertags,
eControl_UISize,
eControl_UISizeSplitscreen
};
UIControl_CheckBox m_checkboxDisplayHUD, m_checkboxDisplayHand, m_checkboxDisplayDeathMessages, m_checkboxDisplayAnimatedCharacter, m_checkboxSplitscreen, m_checkboxShowSplitscreenGamertags; // Checkboxes
UIControl_Slider m_sliderUISize, m_sliderUISizeSplitscreen; // Sliders
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_checkboxDisplayHUD, "DisplayHUD")
UI_MAP_ELEMENT( m_checkboxDisplayHand, "DisplayHand")
UI_MAP_ELEMENT( m_checkboxDisplayDeathMessages, "DisplayDeathMessages")
UI_MAP_ELEMENT( m_checkboxDisplayAnimatedCharacter, "DisplayAnimatedCharacter")
UI_MAP_ELEMENT( m_checkboxSplitscreen, "Splitscreen")
UI_MAP_ELEMENT( m_checkboxShowSplitscreenGamertags, "ShowSplitscreenGamertags")
UI_MAP_ELEMENT( m_sliderUISize, "UISize")
UI_MAP_ELEMENT( m_sliderUISizeSplitscreen, "UISizeSplitscreen")
UI_END_MAP_ELEMENTS_AND_NAMES()
bool m_bNotInGame;
public:
UIScene_SettingsUIMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_SettingsUIMenu();
virtual EUIScene getSceneType() { return eUIScene_SettingsUIMenu;}
virtual void updateTooltips();
virtual void updateComponents();
protected:
// TODO: This should be pure virtual in this class
virtual wstring getMoviePath();
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleSliderMove(F64 sliderId, F64 currentValue);
};