#pragma once #include "DamageEnchantment.h" #include "DigDurabilityEnchantment.h" #include "DiggingEnchantment.h" #include "Enchantment.h" #include "EnchantmentCategory.h" #include "EnchantmentHelper.h" #include "EnchantmentInstance.h" #include "FireAspectEnchantment.h" #include "KnockbackEnchantment.h" #include "LootBonusEnchantment.h" #include "OxygenEnchantment.h" #include "ProtectionEnchantment.h" #include "UntouchingEnchantment.h" #include "WaterWorkerEnchantment.h" // 4J Stu - Brought forward #include "ArrowDamageEnchantment.h" #include "ArrowFireEnchantment.h" #include "ArrowInfiniteEnchantment.h" #include "ArrowKnockbackEnchantment.h" #include "ThornsEnchantment.h"