Debug
PS3
Release
PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}
GameRenderer_updateLightTexture
Application
SPU
Application
SPU
<_ProjectFileVersion>10.0.30319.1
PS3_Debug\
PS3_Debug\
*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)
false
PS3_Release\
PS3_Release\
*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)
false
$(ProjectName)
SpursInit
$(ProjectName)
-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)
$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)
true
SN_TARGET_PS3_SPU;_DEBUG;__GCC__;SPU;%(PreprocessorDefinitions)
true
-Wl,--gc-sections -g %(AdditionalOptions)
-ldma;-lspurs_jq;%(AdditionalDependencies)
false
JobBin2
-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)
$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)
true
Level3
SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;%(PreprocessorDefinitions)
true
-Wl,--gc-sections -g %(AdditionalOptions)
-ldma;-lspurs_jq;%(AdditionalDependencies)
false
JobBin2
..\$(TargetName).ppu$(ObjectExt)