#define IDC_XuiDarkOverlay L"XuiDarkOverlay" #define IDC_Background L"Background" #define IDC_Logo L"Logo" #define IDC_XuiSceneContainer L"XuiSceneContainer" #define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer" #define IDC_LBButton L"LBButton" #define IDC_RBButton L"RBButton" #define IDC_RTrigger L"RTrigger" #define IDC_LTrigger L"LTrigger" #define IDC_YButton L"YButton" #define IDC_XButton L"XButton" #define IDC_BButton L"BButton" #define IDC_AButton L"AButton" #define IDC_Tooltips L"Tooltips" #define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint" #define IDC_XuiCrouchIcon L"XuiCrouchIcon" #define IDC_BasePlayer3 L"BasePlayer3" #define IDC_XuiDarkOverlay L"XuiDarkOverlay" #define IDC_Background L"Background" #define IDC_Logo L"Logo" #define IDC_XuiSceneContainer L"XuiSceneContainer" #define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer" #define IDC_LBButton L"LBButton" #define IDC_RBButton L"RBButton" #define IDC_RTrigger L"RTrigger" #define IDC_LTrigger L"LTrigger" #define IDC_YButton L"YButton" #define IDC_XButton L"XButton" #define IDC_BButton L"BButton" #define IDC_AButton L"AButton" #define IDC_Tooltips L"Tooltips" #define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint" #define IDC_XuiCrouchIcon L"XuiCrouchIcon" #define IDC_BasePlayer2 L"BasePlayer2" #define IDC_XuiDarkOverlay L"XuiDarkOverlay" #define IDC_Background L"Background" #define IDC_Logo L"Logo" #define IDC_XuiSceneContainer L"XuiSceneContainer" #define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer" #define IDC_LBButton L"LBButton" #define IDC_RBButton L"RBButton" #define IDC_RTrigger L"RTrigger" #define IDC_LTrigger L"LTrigger" #define IDC_YButton L"YButton" #define IDC_XButton L"XButton" #define IDC_BButton L"BButton" #define IDC_AButton L"AButton" #define IDC_Tooltips L"Tooltips" #define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint" #define IDC_XuiCrouchIcon L"XuiCrouchIcon" #define IDC_BasePlayer1 L"BasePlayer1" #define IDC_XuiDarkOverlay L"XuiDarkOverlay" #define IDC_Background L"Background" #define IDC_Logo L"Logo" #define IDC_XuiSceneContainer L"XuiSceneContainer" #define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer" #define IDC_LBButton L"LBButton" #define IDC_RBButton L"RBButton" #define IDC_RTrigger L"RTrigger" #define IDC_LTrigger L"LTrigger" #define IDC_YButton L"YButton" #define IDC_XButton L"XButton" #define IDC_BButton L"BButton" #define IDC_AButton L"AButton" #define IDC_Tooltips L"Tooltips" #define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint" #define IDC_XuiCrouchIcon L"XuiCrouchIcon" #define IDC_BasePlayer0 L"BasePlayer0" #define IDC_XuiPressStartMessage L"XuiPressStartMessage" #define IDC_XuiSceneDebugContainer L"XuiSceneDebugContainer" #define IDC_XuiSavingIcon L"XuiSavingIcon" #define IDC_XuiTrialTimer L"XuiTrialTimer" #define IDC_SafeArea L"SafeArea" #define IDC_XuiSoundXACTBack L"XuiSoundXACTBack" #define IDC_XuiSoundXACTCraft L"XuiSoundXACTCraft" #define IDC_XuiSoundXACTCraftFail L"XuiSoundXACTCraftFail" #define IDC_XuiSoundXACTFocus L"XuiSoundXACTFocus" #define IDC_XuiSoundXACTPress L"XuiSoundXACTPress" #define IDC_XuiSoundXACTScroll L"XuiSoundXACTScroll" #define IDC_XuiBaseScene L"XuiBaseScene"