#pragma once #include "UIScene_AbstractContainerMenu.h" #include "IUIScene_BrewingMenu.h" class InventoryMenu; class UIScene_BrewingStandMenu : public UIScene_AbstractContainerMenu, public IUIScene_BrewingMenu { private: shared_ptr m_brewingStand; public: UIScene_BrewingStandMenu(int iPad, void *initData, UILayer *parentLayer); virtual EUIScene getSceneType() { return eUIScene_BrewingStandMenu;} protected: UIControl_SlotList m_slotListBottles[3], m_slotListIngredient; UIControl_Label m_labelBrewingStand; UIControl_Progress m_progressBrewingArrow, m_progressBrewingBubbles; UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu) UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel ) UI_MAP_ELEMENT( m_slotListBottles[0], "Bottle1") UI_MAP_ELEMENT( m_slotListBottles[1], "Bottle2") UI_MAP_ELEMENT( m_slotListBottles[2], "Bottle3") UI_MAP_ELEMENT( m_slotListIngredient, "Ingredient") UI_MAP_ELEMENT( m_labelBrewingStand, "BrewingStandText") UI_MAP_ELEMENT( m_progressBrewingArrow, "BrewingArrow") UI_MAP_ELEMENT( m_progressBrewingBubbles, "BrewingBubbles") UI_END_MAP_CHILD_ELEMENTS() UI_END_MAP_ELEMENTS_AND_NAMES() virtual wstring getMoviePath(); virtual void handleReload(); virtual void tick(); virtual int getSectionColumns(ESceneSection eSection); virtual int getSectionRows(ESceneSection eSection); virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ); virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ); virtual void handleSectionClick(ESceneSection eSection) {} virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y); virtual UIControl *getSection(ESceneSection eSection); };