Replace paths and windows APIs, cleanup source tree

This commit is contained in:
murdle
2026-03-01 17:42:21 +02:00
parent b63f76b43f
commit fd7d6b7a35
13040 changed files with 4674 additions and 2944714 deletions

View File

@@ -38,7 +38,7 @@ void UseTileRuleDefinition::addAttribute(const wstring &attributeName, const wst
else if(attributeName.compare(L"useCoords") == 0)
{
m_useCoords = _fromString<bool>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter useCoords=%s\n",m_useCoords?"TRUE":"FALSE");
app.DebugPrintf("UseTileRule: Adding parameter useCoords=%s\n",m_useCoords?"true":"false");
}
else if(attributeName.compare(L"x") == 0)
{
@@ -72,7 +72,7 @@ bool UseTileRuleDefinition::onUseTile(GameRule *rule, int tileId, int x, int y,
{
statusChanged = true;
setComplete(rule,true);
app.DebugPrintf("Completed UseTileRule with info - t:%d, coords:%s, x:%d, y:%d, z:%d\n", m_tileId,m_useCoords?"TRUE":"FALSE",m_coordinates.x,m_coordinates.y,m_coordinates.z);
app.DebugPrintf("Completed UseTileRule with info - t:%d, coords:%s, x:%d, y:%d, z:%d\n", m_tileId,m_useCoords?"true":"false",m_coordinates.x,m_coordinates.y,m_coordinates.z);
// Send a packet or some other announcement here
}