Add threadlock and universal fs functions
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@@ -94,7 +94,7 @@ public:
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void SetJoypadStickTriggerMap(int iPad,unsigned int uiFrom, unsigned int uiTo);
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void SetKeyRepeatRate(float fRepeatDelaySecs,float fRepeatRateSecs);
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void SetDebugSequence( const char *chSequenceA,int( *Func)(void*),void* lpParam );
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FLOAT GetIdleSeconds(int iPad);
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float GetIdleSeconds(int iPad);
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bool IsPadConnected(int iPad);
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// In-Game values which may have been remapped due to Southpaw, swap triggers, etc
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