replace paths & windows apis, cleanup source tree

This commit is contained in:
murdle
2026-03-01 17:42:21 +02:00
parent f85920cf08
commit 768de6800c
13040 changed files with 4674 additions and 2944714 deletions

View File

@@ -794,7 +794,7 @@ bool CPlatformNetworkManagerSony::_StartGame()
{
#if 0
// Set the options that now allow players to join this game
BOOL enableJip = TRUE; // Must always be true othewise nobody can join the game while in the PLAY state
BOOL enableJip = true; // Must always be true othewise nobody can join the game while in the PLAY state
m_pIQNet->SetOpt( QNET_OPTION_JOIN_IN_PROGRESS_ALLOWED, &enableJip, sizeof BOOL );
BOOL enableInv = !IsLocalGame();
m_pIQNet->SetOpt( QNET_OPTION_INVITES_ALLOWED, &enableInv, sizeof BOOL );
@@ -900,7 +900,7 @@ bool CPlatformNetworkManagerSony::_RunNetworkGame()
if(FAILED(hr)) return false;
// Set the options that now allow players to join this game
BOOL enableJip = TRUE; // Must always be true othewise nobody can join the game while in the PLAY state
BOOL enableJip = true; // Must always be true othewise nobody can join the game while in the PLAY state
m_pIQNet->SetOpt( QNET_OPTION_JOIN_IN_PROGRESS_ALLOWED, &enableJip, sizeof BOOL );
BOOL enableInv = !IsLocalGame();
m_pIQNet->SetOpt( QNET_OPTION_INVITES_ALLOWED, &enableInv, sizeof BOOL );

View File

@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "SonyCommerce.h"
#include "..\PS3Extras\ShutdownManager.h"
#include "PS3Extras/ShutdownManager.h"
#include <sys/event.h>