replace paths & windows apis, cleanup source tree
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@@ -794,7 +794,7 @@ bool CPlatformNetworkManagerSony::_StartGame()
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{
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#if 0
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// Set the options that now allow players to join this game
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BOOL enableJip = TRUE; // Must always be true othewise nobody can join the game while in the PLAY state
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BOOL enableJip = true; // Must always be true othewise nobody can join the game while in the PLAY state
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m_pIQNet->SetOpt( QNET_OPTION_JOIN_IN_PROGRESS_ALLOWED, &enableJip, sizeof BOOL );
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BOOL enableInv = !IsLocalGame();
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m_pIQNet->SetOpt( QNET_OPTION_INVITES_ALLOWED, &enableInv, sizeof BOOL );
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@@ -900,7 +900,7 @@ bool CPlatformNetworkManagerSony::_RunNetworkGame()
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if(FAILED(hr)) return false;
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// Set the options that now allow players to join this game
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BOOL enableJip = TRUE; // Must always be true othewise nobody can join the game while in the PLAY state
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BOOL enableJip = true; // Must always be true othewise nobody can join the game while in the PLAY state
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m_pIQNet->SetOpt( QNET_OPTION_JOIN_IN_PROGRESS_ALLOWED, &enableJip, sizeof BOOL );
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BOOL enableInv = !IsLocalGame();
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m_pIQNet->SetOpt( QNET_OPTION_INVITES_ALLOWED, &enableInv, sizeof BOOL );
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@@ -1,7 +1,7 @@
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#include "stdafx.h"
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#include "SonyCommerce.h"
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#include "..\PS3Extras\ShutdownManager.h"
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#include "PS3Extras/ShutdownManager.h"
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#include <sys/event.h>
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