Replace all windows types
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@@ -26,7 +26,7 @@ public:
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virtual void getChildren(vector<GameRuleDefinition *> *children);
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virtual GameRuleDefinition *addChild(ConsoleGameRules::EGameRuleType ruleType);
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virtual void writeAttributes(DataOutputStream *dos, UINT numAttributes);
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virtual void writeAttributes(DataOutputStream *dos, unsigned int numAttributes);
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virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
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virtual void postProcessPlayer(shared_ptr<Player> player);
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