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42
Minecraft.World/ZoneFile.h
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42
Minecraft.World/ZoneFile.h
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#pragma once
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#include "ZonedChunkStorage.h"
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#include "NbtSlotFile.h"
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#include "ZoneIo.h"
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class ZoneFile
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{
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public:
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static const int FILE_HEADER_SIZE = 1024 * 4;
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private:
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static const int MAGIC_NUMBER = 0x13737000;
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static const int slotsLength;
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shortArray slots;
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short slotCount;
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public:
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__int64 lastUse;
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private:
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HANDLE channel;
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public:
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__int64 key;
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File file;
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NbtSlotFile *entityFile;
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ZoneFile(__int64 key, File file, File entityFile);
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~ZoneFile();
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void readHeader();
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void writeHeader();
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public:
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void close();
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ZoneIo *getZoneIo(int slot);
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bool containsSlot(int slot);
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};
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