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28
Minecraft.World/WeighedRandom.h
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28
Minecraft.World/WeighedRandom.h
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#pragma once
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// 4J - this WeighedRandomItem class was a nested static class within WeighedRandom, but we need to be able to refer to it externally
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class WeighedRandomItem
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{
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friend class WeighedRandom;
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protected:
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int randomWeight;
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public:
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WeighedRandomItem(int randomWeight)
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{
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this->randomWeight = randomWeight;
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}
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};
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class WeighedRandom
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{
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public:
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// 4J - vectors here were Collection<? extends WeighedRandomItem>
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static int getTotalWeight(vector<WeighedRandomItem *> *items);
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static WeighedRandomItem *getRandomItem(Random *random, vector<WeighedRandomItem *> *items, int totalWeight);
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static WeighedRandomItem *getRandomItem(Random *random, vector<WeighedRandomItem *> *items);
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static int getTotalWeight(WeighedRandomItemArray items);
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static WeighedRandomItem *getRandomItem(Random *random, WeighedRandomItemArray items, int totalWeight);
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static WeighedRandomItem *getRandomItem(Random *random, WeighedRandomItemArray items);
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};
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