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28
Minecraft.World/VillageSiege.h
Normal file
28
Minecraft.World/VillageSiege.h
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#pragma once
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class VillageSiege
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{
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private:
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Level *level;
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bool hasSetupSiege;
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int siegeState;
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int siegeCount;
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int nextSpawnTime;
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weak_ptr<Village> village;
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int spawnX, spawnY, spawnZ;
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static const int SIEGE_NOT_INITED = -1;
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static const int SIEGE_CAN_ACTIVATE = 0;
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static const int SIEGE_TONIGHT = 1;
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static const int SIEGE_DONE = 2;
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public:
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VillageSiege(Level *level);
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void tick();
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private:
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bool tryToSetupSiege();
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bool trySpawn();
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Vec3 *findRandomSpawnPos(int x, int y, int z);
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};
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