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25
Minecraft.World/UpdateProgressPacket.h
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25
Minecraft.World/UpdateProgressPacket.h
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#pragma once
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using namespace std;
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#include "Packet.h"
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// 4J Added packet to update clients on the time for the host to finish doing something
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class UpdateProgressPacket : public Packet, public enable_shared_from_this<UpdateProgressPacket>
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{
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public:
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int m_percentage;
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UpdateProgressPacket();
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UpdateProgressPacket(int percentage);
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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virtual void handle(PacketListener *listener);
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new UpdateProgressPacket()); }
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virtual int getId() { return 156; }
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};
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