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22
Minecraft.World/TrapMenu.h
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22
Minecraft.World/TrapMenu.h
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#pragma once
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#include "AbstractContainerMenu.h"
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class DispenserTileEntity;
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class TrapMenu : public AbstractContainerMenu
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{
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private:
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static const int INV_SLOT_START = 9;
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static const int INV_SLOT_END = INV_SLOT_START + 9 * 3;
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static const int USE_ROW_SLOT_START = INV_SLOT_END;
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static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
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private:
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shared_ptr<DispenserTileEntity> trap;
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public:
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TrapMenu(shared_ptr<Container> inventory, shared_ptr<DispenserTileEntity> trap);
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virtual bool stillValid(shared_ptr<Player> player);
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virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
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};
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