first commit
This commit is contained in:
221
Minecraft.World/TileItem.cpp
Normal file
221
Minecraft.World/TileItem.cpp
Normal file
@@ -0,0 +1,221 @@
|
||||
using namespace std;
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.world.h"
|
||||
#include "net.minecraft.world.entity.h"
|
||||
#include "net.minecraft.world.entity.player.h"
|
||||
#include "net.minecraft.world.level.h"
|
||||
#include "net.minecraft.world.level.tile.h"
|
||||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.h"
|
||||
#include "net.minecraft.stats.h"
|
||||
#include "TileItem.h"
|
||||
#include "facing.h"
|
||||
|
||||
// 4J-PB - for the debug option of not removing items
|
||||
#include <xuiresource.h>
|
||||
#include <xuiapp.h>
|
||||
|
||||
|
||||
TileItem::TileItem(int id) : Item(id)
|
||||
{
|
||||
this->tileId = id + 256;
|
||||
itemIcon = NULL;
|
||||
}
|
||||
|
||||
int TileItem::getTileId()
|
||||
{
|
||||
return tileId;
|
||||
}
|
||||
|
||||
int TileItem::getIconType()
|
||||
{
|
||||
if (!Tile::tiles[tileId]->getTileItemIconName().empty())
|
||||
{
|
||||
return Icon::TYPE_ITEM;
|
||||
}
|
||||
return Icon::TYPE_TERRAIN;
|
||||
}
|
||||
|
||||
Icon *TileItem::getIcon(int auxValue)
|
||||
{
|
||||
if (itemIcon != NULL)
|
||||
{
|
||||
return itemIcon;
|
||||
}
|
||||
return Tile::tiles[tileId]->getTexture(Facing::UP, auxValue);
|
||||
}
|
||||
|
||||
bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
|
||||
{
|
||||
// 4J-PB - Adding a test only version to allow tooltips to be displayed
|
||||
int currentTile = level->getTile(x, y, z);
|
||||
if (currentTile == Tile::topSnow_Id)
|
||||
{
|
||||
face = Facing::UP;
|
||||
}
|
||||
else if (currentTile == Tile::vine_Id || currentTile == Tile::tallgrass_Id || currentTile == Tile::deadBush_Id)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
if (face == 0) y--;
|
||||
if (face == 1) y++;
|
||||
if (face == 2) z--;
|
||||
if (face == 3) z++;
|
||||
if (face == 4) x--;
|
||||
if (face == 5) x++;
|
||||
}
|
||||
|
||||
if (instance->count == 0) return false;
|
||||
if (!player->mayBuild(x, y, z)) return false;
|
||||
|
||||
|
||||
if (y == Level::maxBuildHeight - 1 && Tile::tiles[tileId]->material->isSolid()) return false;
|
||||
|
||||
int undertile = level->getTile(x,y-1,z); // For 'BodyGuard' achievement.
|
||||
|
||||
if (level->mayPlace(tileId, x, y, z, false, face, player))
|
||||
{
|
||||
if(!bTestUseOnOnly)
|
||||
{
|
||||
Tile *tile = Tile::tiles[tileId];
|
||||
// 4J - Adding this from 1.6
|
||||
int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
|
||||
int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, itemValue);
|
||||
if (level->setTileAndData(x, y, z, tileId, dataValue))
|
||||
{
|
||||
// 4J-JEV: Snow/Iron Golems do not have owners apparently.
|
||||
int newTileId = level->getTile(x,y,z);
|
||||
if ( (tileId == Tile::pumpkin_Id || tileId == Tile::litPumpkin_Id) && newTileId == 0 )
|
||||
{
|
||||
eINSTANCEOF golemType;
|
||||
switch (undertile)
|
||||
{
|
||||
case Tile::ironBlock_Id: golemType = eTYPE_VILLAGERGOLEM; break;
|
||||
case Tile::snow_Id: golemType = eTYPE_SNOWMAN; break;
|
||||
default: golemType = eTYPE_NOTSET; break;
|
||||
}
|
||||
|
||||
if (golemType != eTYPE_NOTSET)
|
||||
{
|
||||
player->awardStat(GenericStats::craftedEntity(golemType),GenericStats::param_craftedEntity(golemType));
|
||||
}
|
||||
}
|
||||
|
||||
// 4J-JEV: Hook for durango 'BlockPlaced' event.
|
||||
player->awardStat(GenericStats::blocksPlaced(tileId),GenericStats::param_blocksPlaced(tileId,instance->getAuxValue(),1));
|
||||
|
||||
// 4J - Original comment
|
||||
// ok this may look stupid, but neighbor updates can cause the
|
||||
// placed block to become something else before these methods
|
||||
// are called
|
||||
if (level->getTile(x, y, z) == tileId)
|
||||
{
|
||||
Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
|
||||
Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
|
||||
}
|
||||
|
||||
// 4J-PB - Java 1.4 change - getStepSound replaced with getPlaceSound
|
||||
//level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
|
||||
#ifdef _DEBUG
|
||||
int iPlaceSound=tile->soundType->getPlaceSound();
|
||||
int iStepSound=tile->soundType->getStepSound();
|
||||
|
||||
// char szPlaceSoundName[256];
|
||||
// char szStepSoundName[256];
|
||||
// Minecraft *pMinecraft = Minecraft::GetInstance();
|
||||
//
|
||||
// if(iPlaceSound==-1)
|
||||
// {
|
||||
// strcpy(szPlaceSoundName,"NULL");
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
|
||||
// }
|
||||
// if(iStepSound==-1)
|
||||
// {
|
||||
// strcpy(szStepSoundName,"NULL");
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
|
||||
// }
|
||||
|
||||
//app.DebugPrintf("Place Sound - %s, Step Sound - %s\n",szPlaceSoundName,szStepSoundName);
|
||||
app.DebugPrintf("Place Sound - %d, Step Sound - %d\n",iPlaceSound,iStepSound);
|
||||
#endif
|
||||
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getPlaceSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
|
||||
#ifndef _FINAL_BUILD
|
||||
// 4J-PB - If we have the debug option on, don't reduce the number of this item
|
||||
if(!(app.DebugSettingsOn() && app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_CraftAnything)))
|
||||
#endif
|
||||
{
|
||||
instance->count--;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool TileItem::mayPlace(Level *level, int x, int y, int z, int face, shared_ptr<Player> player, shared_ptr<ItemInstance> item)
|
||||
{
|
||||
int currentTile = level->getTile(x, y, z);
|
||||
if (currentTile == Tile::topSnow_Id)
|
||||
{
|
||||
face = Facing::UP;
|
||||
}
|
||||
else if (currentTile != Tile::vine_Id && currentTile != Tile::tallgrass_Id && currentTile != Tile::deadBush_Id)
|
||||
{
|
||||
if (face == 0) y--;
|
||||
if (face == 1) y++;
|
||||
if (face == 2) z--;
|
||||
if (face == 3) z++;
|
||||
if (face == 4) x--;
|
||||
if (face == 5) x++;
|
||||
}
|
||||
|
||||
return level->mayPlace(getTileId(), x, y, z, false, face, nullptr);
|
||||
}
|
||||
|
||||
// 4J Added to colourise some tile types in the hint popups
|
||||
int TileItem::getColor(int itemAuxValue, int spriteLayer)
|
||||
{
|
||||
return Tile::tiles[tileId]->getColor();
|
||||
}
|
||||
|
||||
unsigned int TileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
|
||||
{
|
||||
return Tile::tiles[tileId]->getDescriptionId();
|
||||
}
|
||||
|
||||
|
||||
unsigned int TileItem::getDescriptionId(int iData /*= -1*/)
|
||||
{
|
||||
return Tile::tiles[tileId]->getDescriptionId(iData);
|
||||
}
|
||||
|
||||
|
||||
unsigned int TileItem::getUseDescriptionId(shared_ptr<ItemInstance> instance)
|
||||
{
|
||||
return Tile::tiles[tileId]->getUseDescriptionId();
|
||||
}
|
||||
|
||||
|
||||
unsigned int TileItem::getUseDescriptionId()
|
||||
{
|
||||
return Tile::tiles[tileId]->getUseDescriptionId();
|
||||
}
|
||||
|
||||
void TileItem::registerIcons(IconRegister *iconRegister)
|
||||
{
|
||||
wstring iconName = Tile::tiles[tileId]->getTileItemIconName();
|
||||
if (!iconName.empty())
|
||||
{
|
||||
itemIcon = iconRegister->registerIcon(iconName);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user