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56
Minecraft.World/TileEventPacket.cpp
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56
Minecraft.World/TileEventPacket.cpp
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#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "TileEventPacket.h"
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#include "net.minecraft.world.level.tile.h"
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TileEventPacket::TileEventPacket()
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{
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x = 0;
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y = 0;
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z = 0;
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b0 = 0;
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b1 = 0;
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tile = 0;
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}
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TileEventPacket::TileEventPacket(int x, int y, int z, int tile, int b0, int b1)
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{
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this->x = x;
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this->y = y;
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this->z = z;
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this->b0 = b0;
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this->b1 = b1;
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this->tile = tile;
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}
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void TileEventPacket::read(DataInputStream *dis) //throws IOException
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{
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x = dis->readInt();
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y = dis->readShort();
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z = dis->readInt();
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b0 = dis->read();
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b1 = dis->read();
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tile = dis->readShort() & Tile::TILE_NUM_MASK;
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}
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void TileEventPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeInt(x);
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dos->writeShort(y);
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dos->writeInt(z);
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dos->write(b0);
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dos->write(b1);
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dos->writeShort(tile & Tile::TILE_NUM_MASK);
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}
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void TileEventPacket::handle(PacketListener *listener)
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{
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listener->handleTileEvent(shared_from_this());
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}
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int TileEventPacket::getEstimatedSize()
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{
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return 2 * 4 + 2 + 2 + 2;
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}
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