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77
Minecraft.World/ThornsEnchantment.cpp
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77
Minecraft.World/ThornsEnchantment.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.item.enchantment.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.damagesource.h"
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#include "ThornsEnchantment.h"
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const float ThornsEnchantment::CHANCE_PER_LEVEl = 0.15f;
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ThornsEnchantment::ThornsEnchantment(int id, int freq) : Enchantment(id, freq, EnchantmentCategory::armor_torso)
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{
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setDescriptionId(IDS_ENCHANTMENT_THORNS);
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}
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int ThornsEnchantment::getMinCost(int level)
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{
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return 10 + 20 * (level - 1);
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}
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int ThornsEnchantment::getMaxCost(int level)
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{
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return Enchantment::getMinCost(level) + 50;
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}
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int ThornsEnchantment::getMaxLevel()
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{
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return 3;
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}
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bool ThornsEnchantment::canEnchant(shared_ptr<ItemInstance> item)
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{
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ArmorItem *armor = dynamic_cast<ArmorItem *>(item->getItem());
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if (armor) return true;
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return Enchantment::canEnchant(item);
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}
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bool ThornsEnchantment::shouldHit(int level, Random *random)
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{
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if (level <= 0) return false;
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return random->nextFloat() < CHANCE_PER_LEVEl * level;
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}
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int ThornsEnchantment::getDamage(int level, Random *random)
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{
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if (level > 10)
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{
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return level - 10;
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}
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else
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{
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return 1 + random->nextInt(4);
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}
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}
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void ThornsEnchantment::doThornsAfterAttack(shared_ptr<Entity> source, shared_ptr<Mob> target, Random *random)
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{
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int level = EnchantmentHelper::getArmorThorns(target);
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shared_ptr<ItemInstance> item = EnchantmentHelper::getRandomItemWith(Enchantment::thorns, target);
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if (shouldHit(level, random))
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{
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source->hurt(DamageSource::thorns(target), getDamage(level, random));
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source->playSound(eSoundType_DAMAGE_THORNS, .5f, 1.0f);
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if (item != NULL)
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{
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item->hurt(3, target);
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}
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}
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else
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{
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if (item != NULL)
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{
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item->hurt(1, target);
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}
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}
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}
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