first commit
This commit is contained in:
45
Minecraft.World/StrongholdFeature.h
Normal file
45
Minecraft.World/StrongholdFeature.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
|
||||
class Biome;
|
||||
#include "StructureFeature.h"
|
||||
|
||||
#include "StructureStart.h"
|
||||
|
||||
|
||||
#include "ChunkPos.h"
|
||||
|
||||
// 4J Stu Added
|
||||
// We can get away with a few more attempts on new-gen consoles
|
||||
#ifdef _LARGE_WORLDS
|
||||
#define MAX_STRONGHOLD_ATTEMPTS 30
|
||||
#else
|
||||
#define MAX_STRONGHOLD_ATTEMPTS 10
|
||||
#endif
|
||||
|
||||
class StrongholdFeature : public StructureFeature
|
||||
{
|
||||
public:
|
||||
static void staticCtor();
|
||||
private:
|
||||
static vector<Biome *> allowedBiomes;
|
||||
|
||||
bool isSpotSelected;
|
||||
static const int strongholdPos_length = 1;// Java game has 3, but xbox game only has 1 because of the world size; // 4J added
|
||||
ChunkPos *strongholdPos[strongholdPos_length];
|
||||
|
||||
public:
|
||||
StrongholdFeature();
|
||||
~StrongholdFeature();
|
||||
|
||||
protected:
|
||||
virtual bool isFeatureChunk(int x, int z, bool bIsSuperflat=false);
|
||||
vector<TilePos> *getGuesstimatedFeaturePositions();
|
||||
virtual StructureStart *createStructureStart(int x, int z);
|
||||
|
||||
private:
|
||||
class StrongholdStart : public StructureStart
|
||||
{
|
||||
public:
|
||||
StrongholdStart(Level *level, Random *random, int chunkX, int chunkZ);
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user