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36
Minecraft.World/SkullTileEntity.h
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36
Minecraft.World/SkullTileEntity.h
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#pragma once
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#include "TileEntity.h"
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class SkullTileEntity : public TileEntity
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_SKULLTILEENTITY; }
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static TileEntity *create() { return new SkullTileEntity(); }
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public:
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static const int TYPE_SKELETON = 0;
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static const int TYPE_WITHER = 1;
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static const int TYPE_ZOMBIE = 2;
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static const int TYPE_CHAR = 3;
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static const int TYPE_CREEPER = 4;
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private:
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int skullType;
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int rotation;
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wstring extraType;
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public:
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SkullTileEntity();
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void save(CompoundTag *tag);
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void load(CompoundTag *tag);
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shared_ptr<Packet> getUpdatePacket();
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void setSkullType(int skullType, const wstring &extra);
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int getSkullType();
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int getRotation();
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void setRotation(int rot);
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wstring getExtraType();
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// 4J Added
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virtual shared_ptr<TileEntity> clone();
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};
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