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51
Minecraft.World/SharedConstants.cpp
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51
Minecraft.World/SharedConstants.cpp
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#include "stdafx.h"
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#include "File.h"
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#include "InputOutputStream.h"
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#include "SharedConstants.h"
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const wstring SharedConstants::VERSION_STRING = L"1.2.3";
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const bool SharedConstants::TEXTURE_LIGHTING = true;
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wstring SharedConstants::readAcceptableChars()
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{
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// 4J-PB - I've added ã in (for Portuguese in bed string) and added the character at the same place in the default.png font
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wstring result = L" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_'abcdefghijklmnopqrstuvwxyz{|}~ ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø×ƒáíóúñѪº¿®¬½¼¡«»ã";
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#if 0 // 4J - do we actually really need to get this from a file?
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//try {
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//BufferedReader br = new BufferedReader(new InputStreamReader(SharedConstants.class.getResourceAsStream("/font.txt"), "UTF-8"));
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BufferedReader *br = new BufferedReader(new InputStreamReader( new FileInputStream( new File( wstring(L"/font.txt") ) ) ) );
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wstring line;
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while ( !(line = br->readLine()).empty())
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{
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if (!( wcscmp( &line[0], L"#") == 0 ) )
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{
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result.append( line );
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}
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}
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br->close();
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//} catch (Exception e) {
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// TODO 4J Stu - Exception handling?
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//}
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#endif
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return result;
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}
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bool SharedConstants::isAllowedChatCharacter(char ch)
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{
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//return ch != '§' && (acceptableLetters.indexOf(ch) >= 0 || (int) ch > 32);
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// 4J Unused
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return true;
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}
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wstring SharedConstants::acceptableLetters;
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void SharedConstants::staticCtor()
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{
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acceptableLetters = readAcceptableChars();
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}
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const wchar_t SharedConstants::ILLEGAL_FILE_CHARACTERS[ILLEGAL_FILE_CHARACTERS_LENGTH] =
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{
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// 4J-PB - corrected
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L'/', L'\n', L'\r', L'\t', L'\0', L'\f', L'`', L'?', L'*', L'\\', L'<', L'>', L'|', L'\"', L':'
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};
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