first commit
This commit is contained in:
52
Minecraft.World/ReedTile.h
Normal file
52
Minecraft.World/ReedTile.h
Normal file
@@ -0,0 +1,52 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
|
||||
#include "Tile.h"
|
||||
#include "Definitions.h"
|
||||
|
||||
class Random;
|
||||
|
||||
class ReedTile : public Tile
|
||||
{
|
||||
friend class Tile;
|
||||
protected:
|
||||
ReedTile(int id);
|
||||
|
||||
public:
|
||||
virtual void updateDefaultShape(); // 4J Added override
|
||||
void tick(Level *level, int x, int y, int z, Random* random);
|
||||
|
||||
public:
|
||||
bool mayPlace(Level *level, int x, int y, int z);
|
||||
|
||||
public:
|
||||
void neighborChanged(Level *level, int x, int y, int z, int type);
|
||||
|
||||
protected:
|
||||
const void checkAlive(Level *level, int x, int y, int z);
|
||||
|
||||
public:
|
||||
bool canSurvive(Level *level, int x, int y, int z);
|
||||
|
||||
public:
|
||||
AABB *getAABB(Level *level, int x, int y, int z);
|
||||
|
||||
public:
|
||||
int getResource(int data, Random *random, int playerBonusLevel);
|
||||
|
||||
public:
|
||||
bool blocksLight();
|
||||
|
||||
public:
|
||||
bool isSolidRender(bool isServerLevel = false);
|
||||
|
||||
public:
|
||||
bool isCubeShaped();
|
||||
|
||||
public:
|
||||
int getRenderShape();
|
||||
virtual int cloneTileId(Level *level, int x, int y, int z);
|
||||
|
||||
// 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing
|
||||
virtual bool shouldTileTick(Level *level, int x,int y,int z);
|
||||
};
|
||||
Reference in New Issue
Block a user