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37
Minecraft.World/RandomLookAroundGoal.cpp
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37
Minecraft.World/RandomLookAroundGoal.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.ai.control.h"
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#include "RandomLookAroundGoal.h"
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RandomLookAroundGoal::RandomLookAroundGoal(Mob *mob)
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{
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relX = relZ = 0.0;
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lookTime = 0;
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this->mob = mob;
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setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);
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}
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bool RandomLookAroundGoal::canUse()
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{
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return mob->getRandom()->nextFloat() < 0.02f;
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}
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bool RandomLookAroundGoal::canContinueToUse()
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{
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return lookTime >= 0;
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}
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void RandomLookAroundGoal::start()
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{
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double rnd = 2 * PI * mob->getRandom()->nextDouble();
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relX = cos(rnd);
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relZ = sin(rnd);
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lookTime = 20 + mob->getRandom()->nextInt(20);
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}
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void RandomLookAroundGoal::tick()
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{
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--lookTime;
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mob->getLookControl()->setLookAt(mob->x + relX, mob->y + mob->getHeadHeight(), mob->z + relZ, 10, mob->getMaxHeadXRot());
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}
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