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36
Minecraft.World/PlayerInputPacket.h
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36
Minecraft.World/PlayerInputPacket.h
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#pragma once
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using namespace std;
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#include "Packet.h"
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class PlayerInputPacket : public Packet, public enable_shared_from_this<PlayerInputPacket>
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{
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private:
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float xa;
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float ya;
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bool isJumpingVar;
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bool isSneakingVar;
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float xRot;
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float yRot;
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public:
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PlayerInputPacket();
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PlayerInputPacket(float xa, float ya, bool isJumpingVar, bool isSneakingVar, float xRot, float yRot);
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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virtual void handle(PacketListener *listener);
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virtual int getEstimatedSize();
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float getXa();
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float getXRot();
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float getYa();
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float getYRot();
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bool isJumping();
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bool isSneaking();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new PlayerInputPacket()); }
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virtual int getId() { return 27; }
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};
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