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51
Minecraft.World/PlayerCommandPacket.cpp
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51
Minecraft.World/PlayerCommandPacket.cpp
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#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "net.minecraft.world.entity.h"
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#include "PlayerCommandPacket.h"
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const int PlayerCommandPacket::START_SNEAKING = 1;
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const int PlayerCommandPacket::STOP_SNEAKING = 2;
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const int PlayerCommandPacket::STOP_SLEEPING = 3;
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const int PlayerCommandPacket::START_SPRINTING = 4;
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const int PlayerCommandPacket::STOP_SPRINTING = 5;
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const int PlayerCommandPacket::START_IDLEANIM = 6;
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const int PlayerCommandPacket::STOP_IDLEANIM = 7;
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PlayerCommandPacket::PlayerCommandPacket()
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{
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id = -1;
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action = 0;
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}
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PlayerCommandPacket::PlayerCommandPacket(shared_ptr<Entity> e, int action)
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{
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id = e->entityId;
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this->action = action;
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}
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void PlayerCommandPacket::read(DataInputStream *dis) //throws IOException
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{
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id = dis->readInt();
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action = dis->readByte();
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}
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void PlayerCommandPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeInt(id);
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dos->writeByte(action);
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}
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void PlayerCommandPacket::handle(PacketListener *listener)
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{
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listener->handlePlayerCommand(shared_from_this());
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}
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int PlayerCommandPacket::getEstimatedSize()
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{
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return 5;
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}
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