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58
Minecraft.World/PlayerActionPacket.cpp
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58
Minecraft.World/PlayerActionPacket.cpp
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#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "PlayerActionPacket.h"
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const int PlayerActionPacket::START_DESTROY_BLOCK = 0;
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const int PlayerActionPacket::ABORT_DESTROY_BLOCK = 1;
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const int PlayerActionPacket::STOP_DESTROY_BLOCK = 2;
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const int PlayerActionPacket::GET_UPDATED_BLOCK = 3;
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const int PlayerActionPacket::DROP_ITEM = 4;
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const int PlayerActionPacket::RELEASE_USE_ITEM = 5;
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PlayerActionPacket::PlayerActionPacket()
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{
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x = 0;
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y = 0;
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z = 0;
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face = 0;
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action = 0;
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}
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PlayerActionPacket::PlayerActionPacket(int action, int x, int y, int z, int face)
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{
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this->action = action;
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this->x = x;
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this->y = y;
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this->z = z;
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this->face = face;
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}
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void PlayerActionPacket::read(DataInputStream *dis) //throws IOException
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{
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action = dis->read();
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x = dis->readInt();
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y = dis->read();
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z = dis->readInt();
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face = dis->read();
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}
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void PlayerActionPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->write(action);
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dos->writeInt(x);
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dos->write(y);
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dos->writeInt(z);
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dos->write(face);
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}
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void PlayerActionPacket::handle(PacketListener *listener)
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{
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listener->handlePlayerAction(shared_from_this());
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}
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int PlayerActionPacket::getEstimatedSize()
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{
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return 11;
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}
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