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23
Minecraft.World/PerlinSimplexNoise.h
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23
Minecraft.World/PerlinSimplexNoise.h
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#pragma once
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#include "Synth.h"
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#include "SimplexNoise.h"
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class PerlinSimplexNoise : public Synth
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{
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private:
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SimplexNoise **noiseLevels;
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int levels;
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public:
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PerlinSimplexNoise(int levels);
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PerlinSimplexNoise(Random *random, int levels);
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void init(Random *random, int levels);
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~PerlinSimplexNoise();
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virtual double getValue(double x, double y);
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double getValue(double x, double y, double z);
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doubleArray getRegion(doubleArray buffer, double x, double y, int xSize, int ySize, double xScale, double yScale, double sizeScale);
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doubleArray getRegion(doubleArray buffer, double x, double y, int xSize, int ySize, double xScale, double yScale, double sizeScale, double powScale);
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doubleArray getRegion(doubleArray buffer, double x, double y, double z, int xSize, int ySize, int zSize, double xScale, double yScale, double zScale);
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};
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