first commit

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murdle
2026-03-01 02:38:58 +02:00
commit 19250b9db4
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#pragma once
#include "TargetGoal.h"
class NearestAttackableTargetGoal : public TargetGoal
{
public:
class DistComp
{
private:
Entity *source;
public:
DistComp(Entity *source);
bool operator() (shared_ptr<Entity> e1, shared_ptr<Entity> e2);
};
private:
weak_ptr<Mob> target;
const type_info& targetType;
int randomInterval;
DistComp *distComp;
public:
//public NearestAttackableTargetGoal(Mob mob, const type_info& targetType, float within, int randomInterval, bool mustSee)
//{
// this(mob, targetType, within, randomInterval, mustSee, false);
//}
NearestAttackableTargetGoal(Mob *mob, const type_info& targetType, float within, int randomInterval, bool mustSee, bool mustReach = false);
virtual ~NearestAttackableTargetGoal();
virtual bool canUse();
void start();
};