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44
Minecraft.World/NbtSlotFile.h
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44
Minecraft.World/NbtSlotFile.h
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#pragma once
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#include "CompoundTag.h"
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#include "ZonedChunkStorage.h"
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#include "com.mojang.nbt.h"
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class NbtSlotFile
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{
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private:
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static byteArray READ_BUFFER;
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static const int FILE_HEADER_SIZE = 1024;
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static const int MAGIC_NUMBER = 0x13737001;
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static const int FILE_SLOT_HEADER_SIZE = 12;
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static const int FILE_SLOT_SIZE = 500;
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HANDLE raf;
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vector<int> **fileSlotMap;
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int fileSlotMapLength;
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vector<int> freeFileSlots;
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int totalFileSlots;
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static __int64 largest;
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public:
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NbtSlotFile(File file);
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private:
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void readHeader();
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void writeHeader();
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void seekSlotHeader(int fileSlot);
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void seekSlot(int fileSlot);
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public:
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vector<CompoundTag *> *readAll(int slot);
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private:
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vector<int> *toReplace;
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int getFreeSlot();
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public:
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void replaceSlot(int slot, vector<CompoundTag *> *tags);
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void close();
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};
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