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23
Minecraft.World/Mushroom.h
Normal file
23
Minecraft.World/Mushroom.h
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#pragma once
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#include "Bush.h"
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class Random;
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class Mushroom : public Bush
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{
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friend class Tile;
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private:
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wstring texture;
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protected:
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Mushroom(int id, const wstring &texture);
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public:
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virtual void updateDefaultShape(); // 4J Added override
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virtual void tick(Level *level, int x, int y, int z, Random *random);
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virtual bool mayPlace(Level *level, int x, int y, int z);
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protected:
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virtual bool mayPlaceOn(int tile);
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public:
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virtual bool canSurvive(Level *level, int x, int y, int z);
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bool growTree(Level *level, int x, int y, int z, Random *random);
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void registerIcons(IconRegister *iconRegister);
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};
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