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32
Minecraft.World/MoveThroughVillageGoal.h
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32
Minecraft.World/MoveThroughVillageGoal.h
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#pragma once
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#include "Goal.h"
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class PathfinderMob;
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class Path;
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class DoorInfo;
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class MoveThroughVillageGoal : public Goal
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{
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private:
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PathfinderMob *mob;
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float speed;
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Path *path;
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weak_ptr<DoorInfo> doorInfo;
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bool onlyAtNight;
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vector< weak_ptr<DoorInfo> > visited;
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public:
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MoveThroughVillageGoal(PathfinderMob *mob, float speed, bool onlyAtNight);
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~MoveThroughVillageGoal();
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virtual bool canUse();
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virtual bool canContinueToUse();
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virtual void start();
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virtual void stop();
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private:
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shared_ptr<DoorInfo> getNextDoorInfo(shared_ptr<Village> village);
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bool hasVisited(shared_ptr<DoorInfo> di);
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void updateVisited();
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};
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