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114
Minecraft.World/Minecart.h
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114
Minecraft.World/Minecart.h
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#pragma once
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#include "Entity.h"
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#include "Container.h"
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class DamageSource;
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class Minecart : public Entity, public Container
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_MINECART; };
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static Entity *create(Level *level) { return new Minecart(level); }
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public:
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static const int RIDEABLE = 0;
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static const int CHEST = 1;
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static const int FURNACE = 2;
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private:
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ItemInstanceArray *items; // Array
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public:
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static const int serialVersionUID = 0;
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private:
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static const int DATA_ID_FUEL = 16;
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static const int DATA_ID_HURT = 17;
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static const int DATA_ID_HURTDIR = 18;
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static const int DATA_ID_DAMAGE = 19;
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int fuel;
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private:
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bool flipped;
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protected:
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// 4J Added
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bool m_bHasPushedCartThisTick;
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public:
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int type;
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double xPush, zPush;
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void _init();
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Minecart(Level *level);
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protected:
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virtual bool makeStepSound();
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virtual void defineSynchedData();
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public:
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virtual AABB *getCollideAgainstBox(shared_ptr<Entity> entity);
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virtual AABB *getCollideBox();
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virtual bool isPushable();
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Minecart(Level *level, double x, double y, double z, int type);
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virtual double getRideHeight();
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virtual bool hurt(DamageSource *source, int damage);
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virtual void animateHurt();
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virtual bool isPickable();
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virtual void remove();
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private:
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static const int EXITS[][2][3];
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public:
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virtual void tick();
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virtual Vec3 *getPosOffs(double x, double y, double z, double offs);
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virtual Vec3 *getPos(double x, double y, double z);
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protected:
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virtual void addAdditonalSaveData(CompoundTag *base);
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virtual void readAdditionalSaveData(CompoundTag *base);
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public:
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virtual float getShadowHeightOffs();
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virtual void push(shared_ptr<Entity> e);
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virtual unsigned int getContainerSize();
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virtual shared_ptr<ItemInstance> getItem(unsigned int slot);
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virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int count);
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virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot);
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virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item);
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int getName();
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virtual int getMaxStackSize();
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virtual void setChanged();
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virtual bool interact(shared_ptr<Player> player);
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virtual float getLootContent();
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private:
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int lSteps;
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double lx, ly, lz, lyr, lxr;
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double lxd, lyd, lzd;
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public:
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virtual void lerpTo(double x, double y, double z, float yRot, float xRot, int steps);
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virtual void lerpMotion(double xd, double yd, double zd);
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virtual bool stillValid(shared_ptr<Player> player);
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protected:
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bool hasFuel();
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void setHasFuel(bool fuel);
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public:
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virtual void startOpen();
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virtual void stopOpen();
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void setDamage(int damage);
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int getDamage();
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void setHurtTime(int hurtTime);
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int getHurtTime();
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void setHurtDir(int hurtDir);
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int getHurtDir();
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};
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