first commit
This commit is contained in:
57
Minecraft.World/LookAtPlayerGoal.cpp
Normal file
57
Minecraft.World/LookAtPlayerGoal.cpp
Normal file
@@ -0,0 +1,57 @@
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.world.entity.h"
|
||||
#include "net.minecraft.world.entity.ai.control.h"
|
||||
#include "net.minecraft.world.level.h"
|
||||
#include "net.minecraft.world.phys.h"
|
||||
#include "LookAtPlayerGoal.h"
|
||||
|
||||
LookAtPlayerGoal::LookAtPlayerGoal(Mob *mob, const type_info& lookAtType, float lookDistance) : lookAtType(lookAtType)
|
||||
{
|
||||
this->mob = mob;
|
||||
this->lookDistance = lookDistance;
|
||||
this->probability = 0.02f;
|
||||
setRequiredControlFlags(Control::LookControlFlag);
|
||||
|
||||
lookTime = 0;
|
||||
}
|
||||
|
||||
LookAtPlayerGoal::LookAtPlayerGoal(Mob *mob, const type_info& lookAtType, float lookDistance, float probability) : lookAtType(lookAtType)
|
||||
{
|
||||
this->mob = mob;
|
||||
this->lookDistance = lookDistance;
|
||||
this->probability = probability;
|
||||
setRequiredControlFlags(Control::LookControlFlag);
|
||||
|
||||
lookTime = 0;
|
||||
}
|
||||
|
||||
bool LookAtPlayerGoal::canUse()
|
||||
{
|
||||
if (mob->getRandom()->nextFloat() >= probability) return false;
|
||||
if (lookAtType == typeid(Player)) lookAt = mob->level->getNearestPlayer(mob->shared_from_this(), lookDistance);
|
||||
else lookAt = weak_ptr<Entity>(mob->level->getClosestEntityOfClass(lookAtType, mob->bb->grow(lookDistance, 3, lookDistance), mob->shared_from_this()));
|
||||
return lookAt.lock() != NULL;
|
||||
}
|
||||
|
||||
bool LookAtPlayerGoal::canContinueToUse()
|
||||
{
|
||||
if (lookAt.lock() == NULL || !lookAt.lock()->isAlive()) return false;
|
||||
if (mob->distanceToSqr(lookAt.lock()) > lookDistance * lookDistance) return false;
|
||||
return lookTime > 0;
|
||||
}
|
||||
|
||||
void LookAtPlayerGoal::start()
|
||||
{
|
||||
lookTime = 40 + mob->getRandom()->nextInt(40);
|
||||
}
|
||||
|
||||
void LookAtPlayerGoal::stop()
|
||||
{
|
||||
lookAt = weak_ptr<Entity>();
|
||||
}
|
||||
|
||||
void LookAtPlayerGoal::tick()
|
||||
{
|
||||
mob->getLookControl()->setLookAt(lookAt.lock()->x, lookAt.lock()->y + lookAt.lock()->getHeadHeight(), lookAt.lock()->z, 10, mob->getMaxHeadXRot());
|
||||
--lookTime;
|
||||
}
|
||||
Reference in New Issue
Block a user