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28
Minecraft.World/LevelSummary.h
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28
Minecraft.World/LevelSummary.h
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#pragma once
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using namespace std;
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class GameType;
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class LevelSummary
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{
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const wstring levelId;
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const wstring levelName;
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const __int64 lastPlayed;
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const __int64 sizeOnDisk;
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const bool requiresConversion;
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GameType *gameMode;
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const bool hardcore;
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const bool _hasCheats;
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public:
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LevelSummary(const wstring& levelId, const wstring& levelName, __int64 lastPlayed, __int64 sizeOnDisk, GameType *gameMode, bool requiresConversion, bool hardcore, bool hasCheats);
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wstring getLevelId();
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wstring getLevelName();
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__int64 getSizeOnDisk();
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bool isRequiresConversion();
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__int64 getLastPlayed();
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int compareTo(LevelSummary *rhs);
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GameType *getGameMode();
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bool isHardcore();
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bool hasCheats();
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};
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