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52
Minecraft.World/KeepAlivePacket.cpp
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52
Minecraft.World/KeepAlivePacket.cpp
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#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "KeepAlivePacket.h"
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KeepAlivePacket::KeepAlivePacket()
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{
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id = 0;
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}
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KeepAlivePacket::KeepAlivePacket(int id)
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{
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this->id = id;
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}
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void KeepAlivePacket::handle(PacketListener *listener)
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{
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listener->handleKeepAlive(shared_from_this());
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}
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void KeepAlivePacket::read(DataInputStream *dis) //throws IOException
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{
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id = dis->readInt();
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}
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void KeepAlivePacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeInt(id);
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}
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int KeepAlivePacket::getEstimatedSize()
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{
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return 4;
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}
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bool KeepAlivePacket::canBeInvalidated()
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{
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return true;
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}
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bool KeepAlivePacket::isInvalidatedBy(shared_ptr<Packet> packet)
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{
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return true;
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}
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bool KeepAlivePacket::isAync()
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{
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return true;
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}
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