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48
Minecraft.World/IndirectEntityDamageSource.cpp
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48
Minecraft.World/IndirectEntityDamageSource.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.network.packet.h"
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//IndirectEntityDamageSource::IndirectEntityDamageSource(const wstring &msgId, shared_ptr<Entity> entity, shared_ptr<Entity> owner) : EntityDamageSource(msgId, entity)
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IndirectEntityDamageSource::IndirectEntityDamageSource(ChatPacket::EChatPacketMessage msgId, shared_ptr<Entity> entity, shared_ptr<Entity> owner) : EntityDamageSource(msgId, entity)
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{
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this->owner = owner;
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}
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// 4J Stu - Brought forward from 1.2.3 to fix #46422
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shared_ptr<Entity> IndirectEntityDamageSource::getDirectEntity()
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{
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return entity;
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}
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shared_ptr<Entity> IndirectEntityDamageSource::getEntity()
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{
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return owner;
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}
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//wstring IndirectEntityDamageSource::getLocalizedDeathMessage(shared_ptr<Player> player)
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//{
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// return L"death." + msgId + player->name + owner->getAName();
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// //return I18n.get("death." + msgId, player.name, owner.getAName());
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//}
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shared_ptr<ChatPacket> IndirectEntityDamageSource::getDeathMessagePacket(shared_ptr<Player> player)
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{
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wstring additional = L"";
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int type;
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if(owner != NULL)
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{
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type = owner->GetType();
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if(type == eTYPE_SERVERPLAYER)
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{
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shared_ptr<Player> sourcePlayer = dynamic_pointer_cast<Player>(owner);
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if(sourcePlayer != NULL) additional = sourcePlayer->name;
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}
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}
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else
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{
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type = entity->GetType();
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}
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return shared_ptr<ChatPacket>( new ChatPacket(player->name, m_msgId, type, additional ) );
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}
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