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88
Minecraft.World/HangingEntityItem.cpp
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88
Minecraft.World/HangingEntityItem.cpp
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#include "stdafx.h"
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#include "net.minecraft.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.level.h"
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#include "HangingEntityItem.h"
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#include "HangingEntity.h"
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#include "Painting.h"
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#include "GenericStats.h"
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#include "ItemFrame.h"
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HangingEntityItem::HangingEntityItem(int id, eINSTANCEOF eClassType) : Item(id)
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{
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//super(id);
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//this.clazz = clazz;
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this->eType=eClassType;
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// setItemCategory(CreativeModeTab.TAB_DECORATIONS);
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}
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bool HangingEntityItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int xt, int yt, int zt, int face, float clickX, float clickY, float clickZ, bool bTestOnly)
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{
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if (face == Facing::DOWN) return false;
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if (face == Facing::UP) return false;
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if(bTestOnly)
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{
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if (!player->mayBuild(xt, yt, zt)) return false;
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return true;
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}
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int dir = Direction::FACING_DIRECTION[face];
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shared_ptr<HangingEntity> entity = createEntity(level, xt, yt, zt, dir);
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//if (!player->mayUseItemAt(xt, yt, zt, face, instance)) return false;
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if (!player->mayBuild(xt, yt, zt)) return false;
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if (entity != NULL && entity->survives())
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{
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if (!level->isClientSide)
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{
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if(level->addEntity(entity)==TRUE)
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{
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// 4J-JEV: Hook for durango 'BlockPlaced' event.
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if (eType==eTYPE_PAINTING) player->awardStat(GenericStats::blocksPlaced(Item::painting_Id), GenericStats::param_blocksPlaced(Item::painting_Id,instance->getAuxValue(),1));
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else if (eType==eTYPE_ITEM_FRAME) player->awardStat(GenericStats::blocksPlaced(Item::itemFrame_Id), GenericStats::param_blocksPlaced(Item::itemFrame_Id,instance->getAuxValue(),1));
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instance->count--;
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}
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else
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{
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player->displayClientMessage(IDS_MAX_HANGINGENTITIES );
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return false;
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}
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}
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else
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{
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instance->count--;
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}
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}
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return true;
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}
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shared_ptr<HangingEntity> HangingEntityItem::createEntity(Level *level, int x, int y, int z, int dir)
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{
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if (eType == eTYPE_PAINTING)
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{
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shared_ptr<Painting> painting = shared_ptr<Painting>(new Painting(level, x, y, z, dir));
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painting->PaintingPostConstructor(dir);
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return dynamic_pointer_cast<HangingEntity> (painting);
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}
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else if (eType == eTYPE_ITEM_FRAME)
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{
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shared_ptr<ItemFrame> itemFrame = shared_ptr<ItemFrame>(new ItemFrame(level, x, y, z, dir));
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return dynamic_pointer_cast<HangingEntity> (itemFrame);
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}
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else
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{
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return nullptr;
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}
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}
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