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17
Minecraft.World/GZIPInputStream.h
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17
Minecraft.World/GZIPInputStream.h
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#pragma once
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// 4J Stu - We are not using GZIP compression, so this is just a pass through class
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#include "InputStream.h"
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class GZIPInputStream : public InputStream
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{
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private:
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InputStream *stream;
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public:
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GZIPInputStream( InputStream *out ) : stream( out ) {};
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virtual int read() { return stream->read(); };
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virtual int read(byteArray b) { return stream->read( b ); };
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virtual int read(byteArray b, unsigned int offset, unsigned int length) { return stream->read(b, offset, length); };
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virtual void close() { return stream->close(); };
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virtual __int64 skip(__int64 n) { return 0; };
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};
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