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38
Minecraft.World/EntityDamageSource.cpp
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38
Minecraft.World/EntityDamageSource.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.network.packet.h"
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//EntityDamageSource::EntityDamageSource(const wstring &msgId, shared_ptr<Entity> entity) : DamageSource(msgId)
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EntityDamageSource::EntityDamageSource(ChatPacket::EChatPacketMessage msgId, shared_ptr<Entity> entity) : DamageSource(msgId)
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{
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this->entity = entity;
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}
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shared_ptr<Entity> EntityDamageSource::getEntity()
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{
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return entity;
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}
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//wstring EntityDamageSource::getLocalizedDeathMessage(shared_ptr<Player> player)
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//{
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// return L"death." + msgId + player->name + entity->getAName();
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// //return I18n.get("death." + msgId, player.name, entity.getAName());
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//}
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shared_ptr<ChatPacket> EntityDamageSource::getDeathMessagePacket(shared_ptr<Player> player)
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{
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wstring additional = L"";
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if(entity->GetType() == eTYPE_SERVERPLAYER)
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{
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shared_ptr<Player> sourcePlayer = dynamic_pointer_cast<Player>(entity);
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if(sourcePlayer != NULL) additional = sourcePlayer->name;
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}
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return shared_ptr<ChatPacket>( new ChatPacket(player->name, m_msgId, entity->GetType(), additional ) );
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}
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bool EntityDamageSource::scalesWithDifficulty()
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{
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return entity != NULL && dynamic_pointer_cast<Mob>(entity) && !(dynamic_pointer_cast<Player>(entity));
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}
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