first commit
This commit is contained in:
99
Minecraft.World/EnderChestTileEntity.cpp
Normal file
99
Minecraft.World/EnderChestTileEntity.cpp
Normal file
@@ -0,0 +1,99 @@
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.world.level.h"
|
||||
#include "net.minecraft.world.level.tile.h"
|
||||
#include "EnderChestTileEntity.h"
|
||||
|
||||
EnderChestTileEntity::EnderChestTileEntity()
|
||||
{
|
||||
openness = oOpenness = 0.0f;
|
||||
openCount = 0;
|
||||
tickInterval = 0;
|
||||
}
|
||||
|
||||
void EnderChestTileEntity::tick()
|
||||
{
|
||||
TileEntity::tick();
|
||||
|
||||
if (++tickInterval % 20 * 4 == 0)
|
||||
{
|
||||
level->tileEvent(x, y, z, Tile::enderChest_Id, ChestTile::EVENT_SET_OPEN_COUNT, openCount);
|
||||
}
|
||||
|
||||
oOpenness = openness;
|
||||
|
||||
float speed = 0.10f;
|
||||
if (openCount > 0 && openness == 0)
|
||||
{
|
||||
double xc = x + 0.5;
|
||||
double zc = z + 0.5;
|
||||
|
||||
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
|
||||
level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_OPEN, 0.2f, level->random->nextFloat() * 0.1f + 0.9f);
|
||||
}
|
||||
if ((openCount == 0 && openness > 0) || (openCount > 0 && openness < 1))
|
||||
{
|
||||
float oldOpen = openness;
|
||||
if (openCount > 0) openness += speed;
|
||||
else openness -= speed;
|
||||
if (openness > 1)
|
||||
{
|
||||
openness = 1;
|
||||
}
|
||||
float lim = 0.5f;
|
||||
if (openness < lim && oldOpen >= lim)
|
||||
{
|
||||
double xc = x + 0.5;
|
||||
double zc = z + 0.5;
|
||||
|
||||
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
|
||||
level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_CLOSE, 0.2f, level->random->nextFloat() * 0.1f + 0.9f);
|
||||
}
|
||||
if (openness < 0)
|
||||
{
|
||||
openness = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EnderChestTileEntity::triggerEvent(int b0, int b1)
|
||||
{
|
||||
if (b0 == ChestTile::EVENT_SET_OPEN_COUNT)
|
||||
{
|
||||
openCount = b1;
|
||||
}
|
||||
}
|
||||
|
||||
void EnderChestTileEntity::setRemoved()
|
||||
{
|
||||
clearCache();
|
||||
TileEntity::setRemoved();
|
||||
}
|
||||
|
||||
void EnderChestTileEntity::startOpen()
|
||||
{
|
||||
openCount++;
|
||||
level->tileEvent(x, y, z, Tile::enderChest_Id, ChestTile::EVENT_SET_OPEN_COUNT, openCount);
|
||||
}
|
||||
|
||||
void EnderChestTileEntity::stopOpen()
|
||||
{
|
||||
openCount--;
|
||||
level->tileEvent(x, y, z, Tile::enderChest_Id, ChestTile::EVENT_SET_OPEN_COUNT, openCount);
|
||||
}
|
||||
|
||||
bool EnderChestTileEntity::stillValid(shared_ptr<Player> player)
|
||||
{
|
||||
if (level->getTileEntity(x, y, z) != shared_from_this()) return false;
|
||||
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// 4J Added
|
||||
shared_ptr<TileEntity> EnderChestTileEntity::clone()
|
||||
{
|
||||
shared_ptr<EnderChestTileEntity> result = shared_ptr<EnderChestTileEntity>( new EnderChestTileEntity() );
|
||||
TileEntity::clone(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
Reference in New Issue
Block a user