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85
Minecraft.World/EnchantItemCommand.cpp
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85
Minecraft.World/EnchantItemCommand.cpp
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#include "stdafx.h"
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#include "net.minecraft.network.packet.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.item.enchantment.h"
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#include "..\Minecraft.Client\ServerPlayer.h"
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#include "EnchantItemCommand.h"
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EGameCommand EnchantItemCommand::getId()
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{
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return eGameCommand_EnchantItem;
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}
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int EnchantItemCommand::getPermissionLevel()
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{
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return 0; //aLEVEL_GAMEMASTERS;
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}
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void EnchantItemCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
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{
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ByteArrayInputStream bais(commandData);
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DataInputStream dis(&bais);
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PlayerUID uid = dis.readPlayerUID();
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int enchantmentId = dis.readInt();
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int enchantmentLevel = dis.readInt();
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bais.reset();
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shared_ptr<ServerPlayer> player = getPlayer(uid);
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if(player == NULL) return;
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shared_ptr<ItemInstance> selectedItem = player->getSelectedItem();
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if(selectedItem == NULL) return;
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Enchantment *e = Enchantment::enchantments[enchantmentId];
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if(e == NULL) return;
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if(!e->canEnchant(selectedItem)) return;
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if(enchantmentLevel < e->getMinLevel()) enchantmentLevel = e->getMinLevel();
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if(enchantmentLevel > e->getMaxLevel()) enchantmentLevel = e->getMaxLevel();
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if (selectedItem->hasTag())
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{
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ListTag<CompoundTag> *enchantmentTags = selectedItem->getEnchantmentTags();
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if (enchantmentTags != NULL)
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{
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for (int i = 0; i < enchantmentTags->size(); i++)
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{
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int type = enchantmentTags->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID);
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if (Enchantment::enchantments[type] != NULL)
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{
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Enchantment *other = Enchantment::enchantments[type];
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if (!other->isCompatibleWith(e))
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{
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return;
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//throw new CommandException("commands.enchant.cantCombine", e.getFullname(level), other.getFullname(enchantmentTags.get(i).getShort(ItemInstance.TAG_ENCH_LEVEL)));
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}
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}
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}
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}
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}
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selectedItem->enchant(e, enchantmentLevel);
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//logAdminAction(source, "commands.enchant.success");
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logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.enchant.success");
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}
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shared_ptr<GameCommandPacket> EnchantItemCommand::preparePacket(shared_ptr<Player> player, int enchantmentId, int enchantmentLevel)
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{
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if(player == NULL) return nullptr;
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ByteArrayOutputStream baos;
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DataOutputStream dos(&baos);
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dos.writePlayerUID(player->getXuid());
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dos.writeInt(enchantmentId);
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dos.writeInt(enchantmentLevel);
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return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_EnchantItem, baos.toByteArray() ));
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}
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